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vs. Living Napalm

Strategy added by Alexstrasza

2

Average rating:

3.5

Ratings:

2

This strategy has been tested for Shadowlands and will continue to work after the Shadowlands Pre-Patch.

You can read more info about the upcoming pet battle changes here.

Incl. steps:

Click the button to copy the script into your clipboard:

change(#2) [self(#1).dead]
change(#3) [self(#2).dead]
if [self(#1).active]
use(#1) [enemy.hp<250]
use(#3)
endif
if [self(#2).active]
use(#2) [self.hpp<60]
use(#3)
use(#1)
endif
if [self(#3).active]
use(#2) [self.aura(820).duration<=1]
use(#3) [enemy.hp<300]
use(#1)
endif
Living Napalm 146183
Special or not:0Special or not:9112383610883830

Skills: 1 1 2
Breed: Any

Eternal Strider
This pet can have the following breeds:

Breed Health Power Speed
PS 1400 273 305
SB 1465 257 305


Special or not:0Special or not:1211277486092770

Skills: 2 1 1
Breed: Any

Clockwork Gnome
This pet can have the following breeds:

Breed Health Power Speed
SB 1546 257 289


Special or not:0Special or not:112214168143114160

Skills: 1 2 2
Breed: Any

Teroclaw Hatchling
This pet can have the following breeds:

Breed Health Power Speed
HP 1546 289 260


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 9

1
1

Original strategy by koshka37912

Translation, formatting and TDScript by me

Low XP
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This strategy was created pre-Shadowlands and has not been tested or adapted. It might not work anymore.
Strategy was tested and will NOT work with Shadowlands. Needs major changes or removal.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
16798
26847
36891
47930
57963
67990
781012
891029
9101040
10111045
11121045
12131040
13141029
14141012
1515990
1616963
1717930
1818891
1919847
2020798
2121743
2222682
2323616
2424545

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Enemy Pets:
Living Napalm
Strategy last updated:
2019-07-19 09:15:58
Strategy created:
2019-07-19 08:57:56
31.1 71.4 (TomTom)
3949
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Turn 1
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm
Turn 2
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm
Turn 3
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm
Turn 4+
Finish off remaining pets that joined.
Eternal Strider
Water Jet
Healing Wave
Pump
Clockwork Gnome
Railgun
Repair
Build Turret
Teroclaw Hatchling
Claw
Nature's Ward
Ravage
Pass
Bring in your Eternal Strider
Bring in your Clockwork Gnome
Bring in your Teroclaw Hatchling
Swap to your Eternal Strider
Swap to your Clockwork Gnome
Swap to your Teroclaw Hatchling
Living Napalm comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Eternal Strider
Clockwork Gnome
Teroclaw Hatchling
Water Jet
Healing Wave
Pump
Railgun
Repair
Build Turret
Claw
Nature's Ward
Ravage
Living Napalm

So hot right now!



11 Alternatives

2 Comments (EN)

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HashberryOTG

wrote on 10/18/2020

The script works great, but "Finish off remaining pets that joined" is incredibly vague if you can't use a script.
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Ciarlyn

wrote on 08/22/2020

Heal on CD and Eternal Strider solos them all!