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Twotoe wrote today on: Taran Zhu
This works fine as of August 2020. My first moth almost soloed the fight and I never brought out the 3rd moth.


wrote today on: Flying
Dont ever bother using this strat.. is useless! you will get reckt, to be sure, Dont ever use this useless strat!
When I read the reviews I read it didn't work but wanted to try anyway and it worked first try so I kinda agree with the person saying in the comments of at least say why it doesn't work, and in addition it works soooooooo good
Gráinne wrote today on: Ectoplasma creciente
The Anklerender soloing may depend on the breed of the Anklerender, RNG in the form of crits, and which two random backup pets you get. Some degree of randomness is built into everything that happens in pet battles. That's why we bring backup pets! :)
I don't understand all the comments saying the Anklerender soloes this fight. My P/S Anklerender died to the Ectoplasm before Hunting Party could complete. Ecto hits like a truck with his 25% damage increase per turn and slaughtered Anklerender by turn 3. - - However, the strat and TD Script still work, as Ecto only had about 51 health left. P/P EPW came out and finished off all 3 pets. Thanks!
SarumanWise wrote today on: Sisea
A nice idea, and something new, but I found my poor but hardy Specimen 97 died too early for this to be a full strategy. My S/S Specimen 97 died halfway through the 2nd pet, leaving me to use my own pets to clean up the 2nd and 3rd pets, making this not much of a strategy at all. - - Maybe you could tweak it to add another pet, because the strat as is makes it seem as if Specimen 97 would be close to soloing the fight, and it can't. Thanks for the effort though!
Wiped once by following this, second time didn't even need Nexus Whelpling. Some RNG but thank you for the tactic
SarumanWise wrote today on: Brutus y Rukus
Thank you for the strategy, but the TD Script doesn't work. My P/S Iron Starlette killed Brutus as planned, but my H/B Darkmoon Zep didnt fire off Decoy when Rukus started with Hunting Party, instead doing Bombing Run and then firing Missile until it got killed. On the second round I manually used a Decoy and then the strategy (and TD Script) worked perfectly. - - Great strat - just that maybe the TD Script needs some rewriting. Thanks!
Gráinne wrote today on: Transitayermos Shu
Ì've seen SO many comments saying "This used to work, but now it doesn't" and "I wonder if they've made the battle harder". None of them have been right. - - They have never made a battle harder. Rarely, changes in our pets abilities may mean that strats that used to work no longer do, like the late lamented HowlBomb or the upcoming Shattered Drfenses nerf, but never the battles themselves. - - But most strats are vulnerable to crits or misses, ... [continue reading]
A bit more complicated script for if your lil' Bling is not in slot 2 - ability(Black Claw:919) [round=1] - ability(Swarm:706) - change(Lil' Bling:73001) [self(#1).dead] - ability(Inflation:1002) - change(next) [self(#2).dead]

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If you speak English plus one of the listed languages and would like to help out, send an email or ping Aranesh on Discord!

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2020-08-04 21:40:47
With a big thanks to Nyari for writing them and Shenk for translating, today we have two new guides up on Xu-Fu:

Getting Started on Pet Battling - detailing the best ways to get your first pet to level 25
Recommended Addons - a list and quick explanation of the most widely used pet battle addons

Both are excellent resources and will hopefully help many fresh battlers find their way into the ins and outs of the pet battling world.
Read full article
2020-08-02 20:57:14
August's Darkmoon Faire is up, and our main article on how to get all the pets can be found here.

If you're looking for our Darkmoon Faire strategies for Christoph VonFeasel and Jeremy Feasel, those can be found here.

Also, don't forget to pick up your WHEE! buff to get a 10% reputation bonus.

Happy battling!
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2020-08-02 03:51:22
Hello, everyone!

As you all know, the Shadowlands Beta is in full swing since getting the character copies this past week. With those copies, beta testers also gained access to some of their roster, which means they can now test the pet battle changes!

Here's what Xu-Fu's staff will be doing in the coming weeks to help soften the blow to how many strats will be effected by said changes:

1. Shadowlands Tag

A Shadowlands tag has been added to the site, and will be used in TWO phases:

Phase One -- Beta: During the beta, staff will be testing as many strategies as they can. If you see a Shadowlands tag on a strategy before the changes go to live servers, this means the strategy has been tested by a staff member and it will see NO IMPACT from the Shadowlands changes.

Phase Two -- Live: Once these changes go to live servers, ALL strategies impacted will receive the Shadowlands tag.

Phase Two Part Two -- Live: If a strategy received a Shadowlands tag before the changes are live and will not be impacted, once Shadowlands does go live those tags will be removed.

2. Suggestions for Changes

If a strat needs some kind of change to work once the Shadowlands changes go into effect, and a staff member was able to test the strat, you'll likely see a comment from us on our experience, and what we changed to help make the strat usable again.

Please keep in mind: there are only so many of us here, and thousands of strategies that will be impacted. We will not be able to get to them all before the changes go live, but we'll do our best to prioritize those we feel will have the highest impact first, like dungeons.

3. What You Can Do

If you have beta access, we encourage strategy creators to test their strategies. Some of the adjustments can be made pre-Shadowlands changes, and it won't impact the strat on current live servers. Other adjustments will need to wait for the Shadowlands changes to go live to work properly.

Once you've tested, let us know in the info section of your strategy by putting something like: Shadowlands tested. This way, staff can move on to test other strats.

That's all for now! We're doing our best to make this transition as smooth as possible, and we thank you all for your patience and understanding as we work through these changes.

Happy battling!
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2020-07-28 17:09:40
Time for another bigger update here!

Among the most beloved features of Xu-Fu's were the Legion Ready-Checker and the Celestial Tournament Planner. Both sadly had to go away when we added user created strategies and support for breeds.
Not anymore! Time to bring those features back, and add some things on top :D

Happy to announce the return of Ready-Check Tables!

You'll find them on every section of Xu-Fu, including family achievements, dungeons, and - of course - the Celestial Tournament. They offer different options depending on where you are, check it out!

I highly recommend using them with an account and after importing your collection. The tool will then be able to pick the most suited strategies for you - and will make sure to use pets only once when going through hardmode dungeons.

And the cherry on top, the crown jewel of convenience: Rematch Mass Export! Here's a quick vid of how that works:


Happy battling!
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2020-07-23 09:32:08
From Kaivax
Hello pet battlers!

In Shadowlands, there are some core changes to Pet Battles, and while there are many pet battle updates now available for testing, we have quite a bit more coming.

First, we have no plans to make a new pet charm currency this expansion. Polished Pet Charms will remain the standard currency to buy new pets, toys, consumables, and all of the other normally-available vendor purchases.

There are several items that are coming along for testing in this week’s build (and the next few builds) of the Shadowlands Beta:

~~ New content! There will be plenty of new battle pets to capture, trainers to battle, achievements, and pets that will be rewarded from various activities.

~~ New Abilities! With Shadowlands and all of the strong covenant themes, we have some plans for new abilities and mechanics to add to some of the new pets. Some may be small changes to numbers, and other changes may be big and open up new strategies or synergies.

~~ Buffs! The list below of changes made to old abilities are all nerfs to existing things that have become too dominant. We also feel like there’s room to make some cool new ability combos, or redesign something that hasn’t worked so well, or buff things that are rarely used. This can be anything from some new ability mechanics, up to and potentially including redesigning or increasing the power of a species’ passive bonuses if necessary.

Previously-announced changes that are now testable in the Beta:

~~ Black Claw and other flat damage taken increasing abilities.

~~ Hunting Party, Flock, and other similar multi-round abilities.

~~ The Shattered Defenses debuff from abilities such as Hunting Party and Flock.

~~ Twilight Meteorite and other long-cooldown damage-splitting abilities.

~~ The Jar of Smelly Liquid ability.

Let’s break down what actually changed to these, as some of them are complicated.

Flat damage-taken modifiers such as Black Claw now happen **after multipliers such as Shattered Defenses, or pet species strengths/weaknesses. This is a significant change to the value of flat damage abilities. Prior to this change, the value of Black Claw was increased 100% by Shattered Defenses, and if your pet was strong vs the other pet type, it would be increased even further. Flat damage modifiers now happen after all other combat calculations, which wound up being a significant damage output nerf to abilities that hit multiple times, upwards of 25-30% total damage reduction.

Hunting Party and Flock style abilities are significantly changed. First, the Shattered Defenses debuff was reduced in power from 100% to 50%. The goal of this debuff change is mostly to keep the damage of Hunting Party and Flock mostly contained within the damage the ability itself deals. Layering on other Damage over Time effects, or Curse of Doom, or similar delayed-damage sources were all getting a huge benefit from the Shattered Defenses debuff. We think that a 50% damage increase is still strong enough, but less drastic of a damage swing compared to not having Shattered Defenses at all.

The second change we made to these multi-round abilities was to increase the amount of damage they deal to offset some of the changes listed above. Abilities that dealt damage twice per round, such as Hunting Party, had their total damage dealt increased by 25%. Abilities such as Flock that did damage three times per round had their damage increased round-over-round, so to get the maximum damage output, you needed your pet to survive and still be dealing damage on the third round of the ability. Round two of Flock for example, ignoring any debuffs or multipliers, will deal 66% more damage than round one. Round three of Flock will deal 133% more damage than round 1 of Flock. The net result of all of the changes to flat damage modifiers, the Shattered Defenses debuff, and the buffs to Hunting Party or Flock style abilities is that they deal roughly 20% less damage in Shadowlands than they did previously.

Twilight Meteorite and other big damage abilities that split the damage across the team are relatively balanced when fighting multiple opponents, but if you save it until defeating 2/3 of the enemy’s team, the damage output can be devastating, especially when combined with other buffs/debuffs. We reduced the damage on these abilities by 10%, and believe that will make them strong, but less frustrating to play against.

The Jar of Smelly Liquid ability had its cooldown increased one round. This ability has been on our radar of being annoying to play against, and the strength of the ability combined with a speed and damage dealt debuff on the target felt too strong for a cooldown of only one round.

A couple of other changes in Shadowlands:

~~ Murkalot’s Righteous Inspiration ability has been on the forefront of PvP strategies for a while, and is very strong, and unique to only this pet. The current change we have in Shadowlands is that the ability starts on cooldown when the pet battle begins, so you will have to wait 8 rounds to be able to use it against your opponent.

~~ Almost all healing abilities have had a small variance applied to them of +/- 10% when you use it. Healing Wave might say it heals your target for 100, but actually heal for between 90 and 110. This also applied to some healing abilities like Siphon Life, where it should heal for a fixed amount based on damage dealt, but still had a variance applied on it. All healing abilities have been tuned so that having any variation in the healing amount makes sense, and we’ve removed the variance if it did not.

~~ Finally, we’re considering the viability of older pet battle content after these changes. Some of the changes we’re making could make older battles or achievements much too difficult to complete. We really like how it feels to have so much pet battle content accessible to players who are at all points on the pet battle journey, whether they’re just getting started or have hundreds of max-level pets.

In Shadowlands, we still expect pet battlers to be able to complete older content with a current slate of battle pets, so we’re looking forward to your feedback. We’re confident that we can adjust tuning where necessary.

Thank you!

This post goes more in-depth on some of the changes mentioned in November, which can be found here.

My personal experience with the Shattered Defenses / Black Claw changes boils down to these two observations:

1 -- If the strategy experienced any kind of overkill with fight, chances are it'll be just fine. You might need to do one or two more moves to finish the enemy off, or use a third pet if a strat was previously a two-pet strat.

2 -- If the strategy worked by the skin of its teeth, there will likely be issues. It'll either break the strat, or it'll need some work to get it in-line with the new changes. The biggest concern at the moment will be some of the Tanaan Jungle, Argus, & BRD fights.

But what say you, pet community? Have you had a chance to test the changes? How do you feel about them, even if you haven't?
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Annadiabs escrito el 28.07.2020

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JamesIdera escrito el 27.07.2020

Hello. And Bye.
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Michaelduh escrito el 05.07.2020

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Sandraidesy escrito el 04.06.2020

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