^
vs. Accidental Dread

Strategy added by Xymarra

100

1

Strategy 5 of 8
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Incl. steps:

Click the button to copy the script into your clipboard:

use(#2) [ !self(#2).active & self.round=1 ]
use(#3) [ enemy(#3).hp<700 ]
use(#3) [ round=2 ]
use(#1)
change(next) [ !enemy(#2).dead ]
change(#3)
Accidental Dread 141814
Special or not:0Special or not:111211786977811780

Skills: 1 1 2
Breed: Any

Sunreaver Micro-Sentry
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 325 260


1 ZRA 15

Any Level 25+ Mech

Skills: Any
Breed: Any

Special or not:0Special or not:111212277101512270

Skills: 1 1 2
Breed: Any

Menagerie Custodian
This pet can have the following breeds:

Breed Health Power Speed
HH 1806 260 244
HP 1627 289 244
HS 1627 260 273


Script thanks to Lazey

Low XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:00
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 16+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
16+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-09-23 19:26:12
The strategy was last updated on this date.
2018-12-15 13:15:39
The strategy was created on this date.
44,467
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Nazmir 43.0 38.8 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 3+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 4
Bring in pet #2 to kill Splat if necessary.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Brite comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 2+
Zap until Ion Cannon will kill Brite

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn Last

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers

There is nothing accidental about my feelings towards this guy!




ArcticDragon#1821

wrote on 2023-10-06 18:56:49

Worked perfectly first try!

Agrogas#2257

wrote on 2023-09-30 15:39:47

1st try thanks

Lasalebrute

wrote on 2020-07-20 13:15:19

My menagerie custodian was still level one so instead I took 2 Iron Starlettes (1 1 1 ). My first was H/H breed and the other P/S. It worked very well and I never had to use my last Iron Starlette.

siggy

wrote on 2020-02-02 14:34:00

I had tiny tron in slot 2 from prior 1/1/2 He took down out Splat and got Brite down to 618 health before I needed my Custodian.

cdc1287#2592

wrote on 2019-05-08 06:09:14

Thanks for this!

Lerna

wrote on 2019-04-16 19:22:57

I used Tinytron (1,2,1) in the middle slot. He took care of Slat and Brite.

oyi

wrote on 2019-02-21 19:49:52

Iron Starlett 1/*/1 handled the first two pets then used Menagerie Custodian as stated above

Wycked

wrote on 2019-02-20 08:16:41

I used one of my all time favs in 2nd, Iron Starlette (111), Wind-up, Supercharge, Wind-up, then Wind-up x2. Easy Peasy! And did't have to use the 3rd!

Askania

wrote on 2019-02-07 11:53:41

Tinytron 121, False Knucklebump 112, Sunreaver Micro Sentry 112.
Regardless of what moves the other pets do.
Start with Poison Protocol, Supercharge and Arcane Blast. Poison on cd otherwise arcane. The crow may kill tiny bring in knucklebump and Barrel Toss x2 will kill crow. Keep using Barrel Toss on second and third pets. I used a smash as last hit as that was all that was needed to kill 3rd pet. Sentry was not needed.

Lazey

wrote on 2019-01-20 08:37:39

Felt the need to add a different script because I failed with Tiggles'. Changed the HP value for Ion Cannon so it will deal mortal damage with the two less powerful breeds of the Menagerie Custodian and changed some stuff to follow the creators' strategy steps more strictly (using Extra Plating, Supercharge etc. only once... not using random pet if Splat is dead already...)

TD Script:

use(#2) [ !self(#2).active & self.round=1 ]
use(#3) [ enemy(#3).hp<700 ]
use(#3) [ round=2 ]
use(#1)
change(next) [ !enemy(#2).dead ]
change(#3)

Amalle

wrote on 2019-01-19 14:20:54

Darkmoon tonk can be in the third slot too. It has shock and awe and ion cannon also.

Tiggles

wrote on 2019-01-11 09:45:23

TD Script:

change(next) [self.dead]
ability(#2) [enemy(#3).active]
ability(#3) [enemy(#3).active & enemy.hp < 773]
ability(#1) [enemy(#3).active]
ability(#2) [!self.aura(391).exists]
ability(#3)
ability(#1)

Quira

wrote on 2019-01-07 20:14:23

works great, brought in a sunblade as the 2nd pet just to complete the look

Kizzy

wrote on 2018-12-29 14:59:34

Can put a starlette in 2nd slot and finish with him if needed.

Zivarra

wrote on 2018-12-29 14:57:07

Awesome. Never needed my second pet!

JestersTear

wrote on 2018-12-22 14:22:32

I prefer any pet with explode as my second. Usually it survives to Brite and can suicide bomb to get him low enough to where zap isn't needed

Enbis

wrote on 2018-12-21 18:55:02

holding on supercharge until the bird flies up might be a good idea, since it's hard to tell if that one charged turn won't be wasted otherwise. Otherwise works fine

Turbs#1776

wrote on 2018-12-18 00:12:55

worked perfectly first try. ty

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